A downloadable asset pack

Spell book scene for the Get Into Staffs: Games Art

The spell book model along with spell comprises of 2,906 tri's mean-whilst the entire scene is 23K tri's 

Everything was done in blender, all materials were done through procedural using blender's material nodes


By Liam Waters- Games Design & Programming

Download

Download
Spell Book 3.blend 13 MB

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